Abgeschlossene Bachelorarbeiten
- [2021] Visueller Editor zur Definition von Zeitreihen
- [2021] Development and Evaluation of a Multi Platform Approach for Augmented Reality Product Configuration
- [2021] Sensor-Daten-Erfassung mittels kommerzieller Highend-Smartphones zur Generierung von virtuellen Simulationsszenarien
- [2021] Abbildung von Geschäftsprozessmodellen in Graphdatenbanken
- [2021] Entwicklung eines Redesign-Pattern-Katalogs zur Digitalisierung von Geschäftsprozessen
- [2021] Virtual Reality Workspaces for Trading
- [2021] Augmented Reality-Assisted Assessment of Workplace Ergonomy
- [2020] Development Framework for Supporting Collaborative Tasks in VR and AR Applications
- [2020] Development of a Framework for Displaying Sensor Data in Mixed Reality
- [2020] Ontologie-basierte Generierung von Wissenssystemen
- [2020] Using Process Mining to Enhance Virtual Reality Training
- [2020] Cross-Device Integration of Windows Applications
- [2020] Development and Usability Evaluation of a Collaborative UML Modelling Environment in VR
- [2019] Implementation and Usability Evaluation of a VR Training Application for Warehouse Management
- [2019] Conception and Implementation of an AR Authoring Framework for Maintenance Tasks
- [2019] Development Framework for Context-aware Android-based AR Applications
- [2019] Conception and Implementation of an Object Repository for AR/VR Applications
- [2019] Ensuring Runtime UI Adaptation Consistency using TGGs
- [2019] Conception and Implementation of Adaptive UIs for VR Applications
- [2019] Development of Patterns for Technology-Oriented Business Process Innovations
- [2019] Model-based Continuous Experimentation for Software Product Prototypes
- [2019] Component-based Development of Adaptive User Interfaces
- [2018] Converting Semantic Data to Standard Data Formats
- [2017] Model-driven Development of a Context Manager for Adaptive Web Uis
- [2016] Geräteübergreifender Zugriff auf Android-Apps
- [2015] Versionierung von Templates für virtuelle Server
- [2014] Ausführung von prozessbasierte Cross-Device-Anwendungen
- [2014] Erweiterung der BPMN zur Spezifikation von Cross-Device-Anwendungen
- [2013] Entwicklung einer App zur modellbasierten Aufbereitung und Visualisierung von Unternehmenskennzahlen
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